Gastova: The Witches of Arkana Press Kit


Factsheet


Developer: MechWolf Productions
Based in Vancouver, B.C, with contributors from around the globe.


Release Date: TBA
Platforms: Steam/PC, Nintendo Switch
Website: https://mechwolfpro.com/games/gastova
Pricing Information: TBA


Game Credits


Andy Lin: Game Producer, Programmer, Level Designer, Writer


Rayane Félix: Art Director, Lead Artist/Animator, Level/Character Designer


Aekashics: Animation, Character Design


Marcos Freire: Animation


Maxcreed: Animation, Cutscenes


Bertanha: Animation, Backgrounds


Lunatic Red: Animation, Title Sprites


RTN: Character Snapshots, Wardrobe Art


FYRES Studios: Music Composition


Contact Info


For business inquiries:: contact@mechwolfpro.com

For software support and bug report:: support@mechwolfpro.com

Address the message to Andy or Rayane.


Twitter: @gastovathegame


Facebook: gastovathegame


Youtube: MechWolf Productions Channel


Monetization Permission


Mechwolf Productions allows for the contents of Gastova: The Witches of Arkana to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Gastova: The Witches of Arkana is legally & explicitly allowed by Mechwolf Productions. This permission can be found in writing at:

https://mechwolfpro.com/games/gastova/presskit#mp

Download press kit media and information (.zip, 29.1mb)


Description

Gastova is a light-hearted 2D adventure game. As the Guardian witch of Arkana, embark on a journey to track down and defeat the fellow witches that were once Gastova’s classmates and/or closest friends. Gastova is able to utilize the power of all the other witches who finds her worthy. Defeat the other witches to receive their blessing and awaken Gastova’s power to channel her friend’s magic and defeat the culprit behind all the chaos!

Inspired by classics such as Mega Man and Wonder Boy, we are committed to deliver a satisfying single-player experience for all the fans of the retro platforming genre.


History

Gastova started on April 2019 as a small scale platform shooter, made in Unity, as a side project meant for our personal enjoyment. The initial inspiration was Wonderboy 3: The Dragon’s Trap, utilizing the core concepts of moving left and right to get across several areas to fight bosses, becoming more powerful in the process. We then introduced some metroidvania elements, such as level verticality, backtracking as well as minor rpg elements, while still aiming for simplicity and praticality.

By the end of the year, we had realized the game had potential to be much more, but lacked the proper funding to realize the vision. We turned to Kickstarter to create a campaign to gauge interest in the project. The campaing started on February 12th, 2020. We got successfully funded on March 14th of the same year, thanks to our wonderful 323 backers.


Features

  • Cute 2D pixel art graphics, with a colorful palette and a wide variety of beautifully made sprite animations, portraits and backgrounds!
  • Simple and practical mechanics, focusing on the fundamentals of the genre, you must shoot, jump, dash and use the obtainable unique powers to beat the challenges ahead. The game is heavily action driven.
  • Classic platformer shooter meets metroidvania for a familiar yet engaging experience. You can upgrade Gastova and her abilities at the cost of loot collected naturally throughout the gameplay loop by defeating enemies and exploring the levels.
  • Over 100+ unique enemies and 20+ bosses to challenge you and keep you on your toes.
  • A light-hearted setting focusing on Gastova and her friends taking on a mystery that needs to be solved as each witch is under a mysterious spell that pits them against our protagonist. Gastova has a Character-driven story tied to an overarching lore to keep you engaged until the very end.
  • A masterfully crafted original soundtrack score, with themes for characters, scenes and stages, each tune perfect to their respective mood.


Videos





Images

Gastova facing the Boss fight against Kudalina at the Shipwreck Site, in Jericho's Grottoes.
Gastova facing the Boss fight against Kudalina at the Shipwreck Site, in Jericho’s Grottoes.


Venturing through an underground passage in the Scorching Desert.
Venturing through an underground passage in the Scorching Desert.


Hovering on gust currents in the Sunset Grottoes.
Hovering on gust currents in the Sunset Grottoes.


A friendly conversation with a friendly Fabio.
A friendly conversation with a friendly Fabio.


Battling against Dullahan, the Harbinger of Pumpkins.
Battling against Dullahan, the Harbinger of Pumpkins.


An embarrassed Nephelle before the boss fight against her.
An embarrassed Nephelle before the boss fight against her.


The Guardian of the Wind Fount demonstrating her mastery of the element.
The Guardian of the Wind Fount demonstrating her mastery of the element.


Arriving at the Honey Kingdom.
Arriving at the Honey Kingdom.


A swarm of bees appear to protect their Queen.
A swarm of bees appear to protect their Queen.


Dashing through the Spooky Fields.
Dashing through the Spooky Fields.


Surrounded by enemies and falling rocks.
Surrounded by enemies and falling rocks.


Moments before tragedy struck.
Moments before tragedy struck.


Under the sea.
Under the sea.


Gastova taunting Rosalia.
Gastova taunting Rosalia.


Gastova paying the price for her insolence.
Gastova paying the price for her insolence.